Sue Barton

Female Human Arch-Druid

She is an adult human with grey eyes, long dark-brown hair tied back in a knot, and light brown skin.

Personality Traits: Secretive, Tense.

Alignment: neutral.

She is a follower of Vastra. (NE)

Born: 756 AC (Age 44)

Orientation: Hetrosexual

Home: Barton's Apothecary

Settlement: Port Dudheath Town

Spouse: Joshua Barton

Mother: Dorcas Woodruff (Deceased)

Father: Bartholomew Woodruff (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 8 8 13 10 11
-1 -1 +1

ACHPPassive
Perception
Speed
10 28 11 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Light hammer. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Javelin. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Javelin. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Handaxe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Religion +3, Perception +4

Abilities:

  • Wild Shape. Sue can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Sue is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 Door Key The key to Barton's Apothecary.
1 20 gp 5 sp Elaborate Quartz broach An elaborate gold broach, with a 2 small quartz gems inset.
1 25 gp 8 cp Extravagant Amethyst necklace A pewter necklace, with a string of 2 small amethyst gems.
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Joshua" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 5 sp Javelin A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk 2 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp Light hammer A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 1 sp 9 cp Money Pouch Sue's money pouch. It has 19 cp in it. ⅜ lb.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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