Jasmida Bray

Female Halfling Housekeeper

She is an adult halfling with amber eyes, dark-brown hair in a plait, and medium brown skin.

Personality Traits: Jumpy, Jovial, Kind.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 768 AC (Age 32)

Orientation: Hetrosexual

Home: Smallville's Cobblers

Settlement: Anchoton

Mother: Elbaica Bray

Father: Sengca Bray

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 10 11 11 10
+1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2

Abilities:

  • Lucky. When Jasmida rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Jasmida has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Jasmida can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Spellships: 5 - The Final Voyage" By Gus Newman

The final book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes attempt to find their way back home while battling hostile ships.
5 lbs.
4 Chewed gum A piece of chewed gum.
1 2 gp 8 sp 6 cp Money Pouch Jasmida's money pouch. It has 27 sp and 16 cp in it. ⅞ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 4 cp Pewter septum ring A thick pewter hoop, worn through the nose.
1 28 gp 5 sp Tourmaline dangle earrings A pair of electrum earrings, with small tourmaline stones hanging.

Download as Fantasy Grounds NPC

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