Orgula Gordon-Daniel

Male Halfling Jeweller's Assistant

He is an elderly halfling with blue eyes, light-brown hair in a bun, a clean shaven face, and light pink skin.

Personality Traits: Unperturbed, Mean.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 720 AC (Age 80)

Orientation: Hetrosexual

Home: Gordon-Daniel's Jewellers

Settlement: Erdicville

Spouse: Jessaora Gordon-Daniel

Mother: Belind Daniel (Deceased)

Father: Poscoba Daniel (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 11 11 11
-2 +2

ACHPPassive
Perception
Speed
12 6 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Lucky. When Orgula rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Orgula has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Orgula can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
2 Broken arrow A broken arrow, missing its tip.
1 2 sp Gilded copper septum ring A thick gilded copper hoop, worn through the nose.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Jessaora" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 9 sp 9 cp Money Pouch Orgula's money pouch. It has 9 sp and 9 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 sp Polished stone necklace A string of small polished stone beads.

Download as Fantasy Grounds NPC

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