Aredhwendel the First

Female Elven Druid

She is an adult elf with grey eyes, long curly light-brown hair, and light brown skin.

Personality Traits: Downbeat, Pessimistic.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 559 AC (Age 241)

Orientation: Hetrosexual

Home: Anthi's Elucidated Apothecary

Settlement: City of Elwindal

Spouse: Anthi the First

Mother: Galadriellas the First (Deceased)

Father: Glorfinor the First (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
9 13 11 12 9 9
+1 +1

ACHPPassive
Perception
Speed
13 16 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Medicine +3, Religion +2

Abilities:

  • Fey Ancestry. Aredhwendel has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Aredhwendel can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Aredhwendel is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 1 sp Club common A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Anthi" engraved on the inside.
1 5 gp Healer's Kit common This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 2 gp 8 sp 2 cp Money Pouch common Aredhwendel's money pouch. It has 2 gp, 7 sp and 12 cp in it. ⁷⁄₁₆ lb.
4 Rusty nail common A rusty old nail.
1 25 gp Scimitar common A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 Negotiable Small wand of glowing uncommon A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. The wand is half the size of a typical wand.
1 45 gp Studded Leather common Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 1 gp Totem common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

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