Galdolor the First

Male Elven Grocer

He is an adult elf with grey eyes, dyed auburn hair in braids, and golden skin.

Personality Traits: Idealistic, Introverted, Honest.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 275 AC (Age 525)

Orientation: Hetrosexual

Home: Galdolor's Grocers and Sundries

Settlement: City of Elwindal (immigrated from The Ruins of Kitsbain)

Spouse: Induiiel the First

Mother: Galadriellas the First (Deceased)

Father: Glorfinor the First (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 11 8 12 9
-2 +1 -1 +1

ACHPPassive
Perception
Speed
11 6 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Persuasion +2

Abilities:

  • Fey Ancestry. Galdolor has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 4 gp "Each right dream" (Dog-eared) By Donnala Buncegardner-Coifer

Not a particularly famous book and unintentionally funny.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 5 gp "The lazy place" By Benjamin Henderson

Not a particularly famous book, but entertaining none the less.
5 lbs.
1 6 cp Copper ear ring A plain copper hoop earring.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Induiiel" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 2 gp 6 sp 6 cp Money Pouch Galdolor's money pouch. It has 25 sp and 16 cp in it. ⅞ lb.
1 5 cp Polished wood necklace A string of small polished wooden beads.
1 Shopping list An old shopping list with most of the items crossed off.

Download as Fantasy Grounds NPC

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