Herbert Boon
Male Human Arch-Druid
He is an adult human with amber eyes, short dyed brown hair in a side parting, a clean shaven face, and light brown skin.
Personality Traits: Candid, Tired, Patient.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 756 AC (Age 44)
Orientation: Hetrosexual
Home: Boon's Apothecary
Settlement: City of Meltford
Spouse: Elinor Boon
Mother: Georgiana Boon (Deceased)
Father: Wallace Boon (Deceased)
Children
- Wallace Boon the 2nd - age 17 ♂
- Emeline Boon - age 12 ♀
- Ralph Boon - age 7 ♂
- Alan Boon - age 6 ♂
Siblings
- Sarah Boon-Fritz - age 40 ♀
- Pearl Fordham - age 39 ♀
- Clarice Wills - age 33 ♀
- Brigida Ewing - age 28 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 11 | 14 | 11 | 10 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 32 | 12 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Arcana +3, Insight +5
Abilities:
- Wild Shape. Herbert can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Herbert is a spellcaster. His spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | Door Key | The key to Boon's Apothecary. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Elinor" engraved on the inside. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 1 sp 2 cp | Money Pouch | Herbert's money pouch. It has 1 gp, 10 sp and 12 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |