Nina Sparks

Female Human

She is an elderly human with grey eyes, long tied back white hair, and olive skin.

Personality Traits: Lost Faith, Tolerant, Shy.

Alignment: chaotic evil.

She is a follower of Kalis. (CE)

Born: 747 AC (Age 53)

Orientation: Hetrosexual

Home: Tuttle's Butchers

Settlement: City of Meltford

Mother: Ronilda Sparks (Deceased)

Father: Alan Sparks (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 10 8 8 9 9
-2 -1 -1

ACHPPassive
Perception
Speed
10 3 9 30 ft.

Alignment: chaotic evil

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Investigation +2

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "Classical Songs" common By Edward Zephier

Contains lyrics and musical notation for many popular bard songs. Includes "I'll have what's mine", "The maiden and the dragon", and "Wail of The Wizard".
5 lbs.
1 5 gp "Each strange mystery" common By Angrodor the First

Not a particularly famous book, but entertaining.
5 lbs.
1 10 gp "K'ryn's Fairy-tales" common By Mr. K'ryn

A collection of traditional fairy-tales, collected by Mr. K'ryn. The book makes the dubious claim the stories were collected from actual fairies. Includes: "The humungous dwarf", "The boy who cried owlbear", and "The princess' bride".
5 lbs.
3 Button common A loose purple button.
1 25 gp 9 sp Elaborate Jade broach common An elaborate gilded copper broach, with a 2 small jade gems inset.
1 2 gp 5 sp Electrum signet ring common A electrum band, shaped with flat section embossed with the sparks family crest.
1 2 gp Holy Symbol (Kalis) common A holy symbol in the shape of a skull.
1 3 sp 3 cp Money Pouch common Nina's money pouch. It has 1 sp and 23 cp in it. ½ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Negotiable The needy wizard's hat of warming uncommon This wizard's hat has it's command word "knowledge" stitched on a label on the inside. When worn by a wizard, if you speak the command word, the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.)

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