Fredrick Roe
Male Human Arch-Druid's Apprentice
He is an adolescent human with hazel eyes, scruffy brown hair, and medium brown skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 783 AC (Age 17)
Orientation: Homosexual
Home: Kenney's Arcane Apothecary
Settlement: Ginaham
Mother: Selena Roe
Father: Sydney Roe
Siblings
- Wymark Roe - age 30 ♂
- Alec Roe - age 27 ♂
- Novice Daisy Roe - age 23 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 8 | 10 | 13 | 11 | 11 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 16 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Greatclub. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
- Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Survival +3, Medicine +3
Abilities:
- Wild Shape. Fredrick can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Fredrick is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 7 cp | A solid pewter neck ring | A chorded pewter band, with a loop clasp, worn around the neck. | |
| 1 | 5 gp | Chest | 25 lbs. | |
| 1 | 1 sp | Club | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 6 cp | Copper ear ring | A plain copper hoop earring. | |
| 1 | 2 sp | Greatclub | A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed | 10 lbs. |
| 1 | Handkerchief | A small square of cloth with Fredrick stitched in one corner. | ||
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 1 gp 6 sp 1 cp | Money Pouch | Fredrick's money pouch. It has 1 gp, 6 sp and 1 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |