Gotmut

Female Goblin Cutpurse

She is an adult goblin with green eyes, long dyed brown hair tied back in a knot, and pale orange skin.

Personality Traits: Dull.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 784 AC (Age 16)

Orientation: Hetrosexual

Home: None

Settlement: Ebhurk's Rest

Mother: Lurgtut

Father: Fergherg

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 14 10 11 11 11
+2

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: chaotic good

Size: Small

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +4, Acrobatics +4, Perception +2

Abilities:

  • Nimble Escape. Gotmut can take the Disengage or Hide action as a bonus action on each of their turns.
  • Sneak Attack. Once per turn, Gotmut can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Gotmut knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Goblin

Inventory

Quantity Value Item Rarity Description Weight
5 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 13 gp 4 sp Elaborate Quartz broach common An elaborate gilded copper broach, with a 5 medium quartz gems inset.
1 2 gp Holy Symbol (Caspio) common A holy symbol in the shape of a signpost.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 8 sp Money Pouch common Gotmut's money pouch. It has 1 gp and 18 sp in it. ⅜ lb.
1 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 Picture of a family common A printed image made using a Mirror of Frozen Image. It depicts a family.
1 25 gp Thieves' tools common This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.
1 28 gp 5 sp Topaz necklace uncommon A electrum necklace, with a small topaz gem hanging from it.

Download as Fantasy Grounds NPC

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