Ebhurk's Rest
A goblin outpost, Pop. 14
A tribal settlement. The buildings were abandoned by their builders long ago and the goblins have put them to good use once again. The hamlet sits on the coast.
The primary language of the settlement is Common.
Faction: None
Demographics: Goblin 93% (13), Gnome 7% (1) (Total: 14)
Elevation 260 feet.
Travel
There are no well-travelled routes out of this location. Wilderness is the only option.
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Gruffton Docks, a dock, 2¼ miles away
- Stapleham, a human village, 2¼ miles away
- Gruffton Junction, a crossroads, 2½ miles away
- Gruffton, a tiny elven hamlet, 2½ miles away
- Iminyhil Docks, a dock, 2¾ miles away
- Gruffton Crossing, a crossroads, 2¾ miles away
- Honiden Bridge, a dock, 3½ miles away
- Iminyhil, an elven village, 3½ miles away
- Iminyhil Junction Docks, a dock, 3¾ miles away
- Iminyhil Junction, a crossroads, 3¾ miles away
- Heybden, an otterfolk village, 3¾ miles away
- Caradstead Docks West, a dock, 4 miles away
- Akulaglind, a gnomish hamlet, 4 miles away
- Honiden Junction, a crossroads, 4 miles away
- Tewkesbourne Docks, a dock, 4¼ miles away
- Tewkesbourne, a human hamlet, 4¼ miles away
- Honiden, an otterfolk village, 4½ miles away
- Heybden Docks, a dock, 4½ miles away
- Caradstead, a halfling hamlet, 4¾ miles away
- Uffoshire Bridge, a dock, 4¾ miles away
- Uffoshire, a human hamlet, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.