Beleor the Second

Male Elven Veteran Ranger

He is an adult elf with brown eyes, black hair worn in a rounded bowl cut, a clean shaven face, and dark brown skin.

Personality Traits: Tense, Evasive.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 463 AC (Age 337)

Orientation: Hetrosexual

Home: Ranger's Guild Hall

Settlement: Cair Annaoth

Mother: Edailas the Second (Deceased)

Father: Oropheos the First (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 14 12 11 12
-2 +2 +2 +1 +1

ACHPPassive
Perception
Speed
15 48 11 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +5 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +4, Nature +3, Investigation +3, Survival +4

Abilities:

  • Fey Ancestry. Beleor has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Multiattack. Beleor attacks twice.
  • Spellcasting. Beleor is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's fire (flask) This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb.
16 5 cp Arrow 1 lb.
1 50 gp Chain Shirt Medium armour. Base AC: 13 + Dex modifier (max 2). 20 lbs.
2 Chewed gum A piece of chewed gum.
1 6 cp Copper ear stud A plain copper stud, with a pin & clasp.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 4 gp 3 sp 8 cp Money Pouch Beleor's money pouch. It has 4 gp, 2 sp and 18 cp in it. ½ lb.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
2 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 Wanted Poster for Esther Wanted Dead or Alive: "Masher" Esther
Last seen near Sudcliffe.
She is an adult kobold bandit with orange eyes and red scales.
20 gold reward on delivery to Adventurer's or Ranger's Guild, Watchhouse or Barracks. 5 gold bonus if delivered alive.

Download as Fantasy Grounds NPC

Send Feedback