Kimtav
Male Orcish Housekeeper
He is an adult orc with grey eyes, short strawberry hair in a side parting, bushy sideburns, and brown skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 772 AC (Age 28)
Orientation: Hetrosexual
Home: Forgnorg Mar Chieftains
Settlement: Forgnorg Mar (immigrated from Camp Stupwor)
Spouse: Dordunk Junior (Deceased)
Mother: Ritkun (Deceased)
Father: Borgdor (Deceased)
Children
- Borgdor Junior - age 9 ♂
Siblings
- Corkill Junior - age 38 ♂
- Didjerg Junior - age 34 ♀
- Fergfarg - age 33 ♀
- Fargkar - age 30 ♂
- Gornarn - age 25 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 8 | 10 | 10 | 11 | 10 |
| +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Intimidation +2, Insight +2
Abilities:
- Relentless Endurance. When Kimtav is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Kimtav can't use this feature again until you finish a long rest.
- Savage Attacks. When Kimtav scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Clothes, costume | 4 lbs. | |
| 2 | Dice | A standard six-sided die. | ||
| 1 | 4 gp | Large electrum ear hoops | A pair of large electrum hoop earrings. | |
| 1 | 1 gp 2 sp 7 cp | Money Pouch | Kimtav's money pouch. It has 1 gp, 1 sp and 17 cp in it. | ⅜ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |