Fargkar
Male Orcish Barbarian
He is an adult orc with grey eyes, very short light-brown and grey streaked hair, a clean shaven face, and brown skin.
Personality Traits: Altruistic, Lost Faith.
Alignment: neutral.
Born: 770 AC (Age 30)
Orientation: Hetrosexual
Home: None
Settlement: Camp Stupwor
Spouse: Dordunk Junior (Deceased)
Mother: Ritkun (Deceased)
Father: Borgdor (Deceased)
Siblings
- Corkill Junior - age 38 ♂
- Didjerg Junior - age 34 ♀
- Fergfarg - age 33 ♀
- Kimtav - age 28 ♂
- Gornarn - age 25 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 10 | 10 | 10 | 11 | 11 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 24 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Intimidation +2, Perception +2, Athletics +4
Abilities:
- Relentless Endurance. When Fargkar is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Fargkar can't use this feature again until you finish a long rest.
- Savage Attacks. When Fargkar scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Case, map or scroll | This cylindrical leather case can hold up to ten rolled-up sheets of paper or five rolled-up sheets of parchment. | 1 lb. |
| 3 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 5 sp 1 cp | Money Pouch | Fargkar's money pouch. It has 3 sp and 21 cp in it. | ½ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |