Corkill Junior
Male Orcish Thug
He is an elderly orc with grey eyes, balding white hair, a long beard, and brown skin.
Personality Traits: Honest.
Alignment: neutral.
Born: 762 AC (Age 38)
Orientation: Hetrosexual
Home: None
Settlement: Camp Stupwor
Spouse: Morgbat (Deceased)
Mother: Ritkun (Deceased)
Father: Borgdor (Deceased)
Children
- Borgdor Junior - age 25 ♂
- Dergvol - age 24 ♂
Siblings
- Didjerg Junior - age 34 ♀
- Fergfarg - age 33 ♀
- Fargkar - age 30 ♂
- Kimtav - age 28 ♂
- Gornarn - age 25 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 12 | 10 | 8 | 9 | 10 |
| +2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 10 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Intimidation +2, Athletics +4, Animal Handling +1
Abilities:
- Relentless Endurance. When Corkill is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Corkill can't use this feature again until you finish a long rest.
- Savage Attacks. When Corkill scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | Broken arrow | A broken arrow, missing its tip. | ||
| 2 | Dice | A standard six-sided die. | ||
| 1 | 5 gp 3 sp 1 cp | Money Pouch | Corkill's money pouch. It has 5 gp, 1 sp and 21 cp in it. | ½ lb. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |