Koorit Brightbottom
Male Otterfolk Druid
He is an adult otterfolk with black eyes and white fur with brown streaks.
Personality Traits: Evasive, Kind, Responsible.
Alignment: neutral.
Born: 761 AC (Age 39)
Orientation: Hetrosexual
Home: Myemrjar's Best Apothecary
Settlement: Wivelisburn
Spouse: Threyetee Sandchild
Mother: Tillie Myemrjar (Deceased)
Father: Lleelee Brightbottom (Deceased)
Children
- Plietu Sandchild - age 24 ♀
- Hulumeep Brightbottom - age 24 ♂
- Neyetee Sandchild - age 20 ♀
Siblings
- Threerit Brightbottom - age 38 ♂
- Keay Myemrjar - age 36 ♀
- Chulup Myemrjar - age 33 ♀
- Rindaain Myemrjar - age 29 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 9 | 11 | 8 | 11 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Light hammer. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Animal Handling +2, Insight +2
Abilities:
- Hold Breath. Koorit can hold their breath for up to 30 minutes at a time.
- Bite. Koorit can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
- Wild Shape. Koorit can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Koorit is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 5 cp | Arrow | 1 lb. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 4 cp | Money Pouch | Koorit's money pouch. It has 4 cp in it. | ¹⁄₁₆ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | Smooth Stone | A tumbled smooth stone with "Threyetee" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |