Hulumeep Brightbottom
Male Otterfolk Adventurer
He is an adult otterfolk with grey eyes and light brown fur with white fur on their face.
Personality Traits: Mean, Tolerant, Responsible.
Alignment: lawful neutral.
He is a follower of Solos. (LN)
Born: 776 AC (Age 24)
Orientation: Homosexual
Home: None
Settlement: Patrraxworth (immigrated from Wivelisburn)
Mother: Threyetee Sandchild
Father: Koorit Brightbottom
Siblings
- Plietu Sandchild - age 24 ♀
- Neyetee Sandchild - age 20 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 14 | 10 | 9 | 8 | 11 |
| +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 15 | 20 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Watervision
Actions:
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Acrobatics +4, Insight +2
Abilities:
- Hold Breath. Hulumeep can hold their breath for up to 30 minutes at a time.
- Bite. Hulumeep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
- Action Surge. Once per day, Hulumeep can take an additional action on their turn.
Spoken Languages: Common, Otterese, Gnomish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp 8 sp | "The Magic of Herbs: Healing Made Easy" (Dog-eared) |
By Doe Green A book of traditional healing and treatments. Mostly incorrect. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 5 gp | "This bad man" |
By Bingan Hess Not a particularly famous book, yet quite compelling. |
5 lbs. |
| 1 | 50 gp | Chain Shirt | Medium armour. Base AC: 13 + Dex modifier (max 2). | 20 lbs. |
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Solos) | A holy symbol in the shape of an icosahedron. | |
| 1 | 3 gp 7 sp 9 cp | Money Pouch | Hulumeep's money pouch. It has 2 gp, 16 sp and 19 cp in it. | ¾ lb. |
| 3 | Rusty nail | A rusty old nail. | ||
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |