Idrilda the Second

Female Elven Noble

She is an adult elf with grey eyes, scruffy dyed red hair, and light pink skin.

Personality Traits: Cautious, Unperturbed.

Alignment: neutral.

Born: 433 AC (Age 367)

Orientation: Hetrosexual

Home: Idrilda's Manor

Settlement: Cair Oronel

Spouse: Ingon the First

Mother: Tinuvrda the First (Deceased)

Father: Tatith the First

Children

Siblings

Statistics

STRDEXCONWISINTCHR
11 12 9 7 11 10
+1 -1

ACHPPassive
Perception
Speed
11 12 9 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Persuasion +2

Abilities:

  • Fey Ancestry. Idrilda has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Ingon" engraved on the inside.
1 100 gp 1 sp 8 cp Grandiose Jade necklace common A copper necklace, with a string of 8 small jade gems.
1 80 gp Large platinum ear hoops common A pair of large platinum hoop earrings.
1 Love Letter common A love letter, written in Elvish, addressed to 'Idrilda', and signed by 'Ingon'. It is rather casual.
1 14 gp 5 sp 5 cp Money Pouch common Idrilda's money pouch. It has 14 gp, 3 sp and 25 cp in it. ⅞ lb.
1 Old pipe common A filthy old clay pipe.
1 58 gp Peridot broach uncommon A electrum broach, with a medium peridot inset.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.

Download as Fantasy Grounds NPC

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