Drulukin Lightman
Male Otterfolk Troubadour
He is an adult otterfolk with grey eyes and grey fur with light brown stripes.
Personality Traits: Secretive, Upbeat, Optimistic.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 783 AC (Age 17)
Orientation: Hetrosexual
Home: None
Settlement: Hastdon
Mother: Heala Seymour (Deceased)
Father: Dunkger Lightman
Siblings
- Kielo Lightman - age 21 ♂
Half-Siblings (Mother's Side)
- Woolo Sandrogers - age 33 ♂
- Nootu Seymour - age 33 ♀
- Shielee Sandrogers - age 27 ♂
- Roore Seymour - age 24 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 9 | 8 | 10 | 10 |
| -2 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 16 | 9 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Halberd. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Performance +2, History +2
Abilities:
- Hold Breath. Drulukin can hold their breath for up to 30 minutes at a time.
- Bite. Drulukin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Bardic Inspiration. (3 uses/short rest) As a bonus action, Drulukin can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
- Spellcasting. Drulukin is a spellcaster. His spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | A matchbook | common | A matchbook containing 2 matches. | ||
| 1 | 25 gp 4 sp | Alexandrite earring | uncommon | A silver earring, with a small alexandrite inset. | |
| 1 | 20 gp | Halberd | common | A Martial Melee weapon. 1d10 slashing damage. Range: 5. Properties: Heavy, Reach, Two-Handed | 6 lbs. |
| 1 | 3 gp 6 sp 4 cp | Money Pouch | common | Drulukin's money pouch. It has 3 gp, 5 sp and 14 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 5 cp | Painted wood necklace | common | A string of medium painted wooden beads. | |
| 1 | 12 gp | Pan flute | common | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 2 lbs. |
| 1 | 25 gp | Rapier | common | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
| 1 | 2 gp | Shawm | common | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 1 lb. |
| 1 | Shopping list | common | An old shopping list with most of the items crossed off. | ||
| 1 | 45 gp | Studded Leather | common | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |