Regdunk Amrith Gluith Onidellas

Female Gnomish Hunter

She is an adult gnome with blue eyes, long flowing dark blue hair, and pale white skin.

Personality Traits: Oblivious.

Alignment: neutral.

Born: 740 AC (Age 60)

Orientation: Hetrosexual

Home: Hunters

Settlement: Radodinworth

Mother: Newbody Tuthant Craltuc Geetpar Onidellas (Deceased)

Father: Aylewynus Quenel Deepaxe Fargtin Onidellas Nerdanelth

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 8 9 7 11 10
-2 -1 -1

ACHPPassive
Perception
Speed
9 6 9 25 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Crossbow, light. Ranged Weapon Attack: +1 to hit, range 80 / 320 ft., one target. Hit: 1d8 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +1, Nature +2

Abilities:

  • Gnome Cunning. Regdunk has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Spoken Languages: Gnomish, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "Another mysterious school" By Argonel Aurl

Not a particularly famous book, but pretty interesting.
5 lbs.
1 10 gp "K'ryn's More Fairy-tales" By Mr. K'ryn

A collection of traditional fairy-tales, collected by Mr. K'ryn. The book makes the dubious claim the stories were collected from actual fairies. Includes: "The goose that laid the adamantine egg", "Stone soup", and "The happy kobold".
5 lbs.
1 2 gp "Spellships: 3 - The World of Tomorrow" (Ruined) By Gus Newman

A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship down to Ataland and we get to see what it looks like in the year 1000 A.C.

The book is in terrible condition. It's bent out of shape and pages are missing.
5 lbs.
1 25 gp Crossbow, light A Simple Ranged weapon. 1d8 piercing damage. Range: 80/320. Properties: Ammunition, Loading, Two-Handed 5 lbs.
1 Doodles Some scribblings on a small scrap of paper.
1 50 gp Draft Horse
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch Regdunk's money pouch. It has 8 sp and 19 cp in it. ½ lb.

Download as Fantasy Grounds NPC

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