Radodinworth
A gnomish hamlet, Pop. 260
A tall clock tower provides this hamlet with a focal point, with pathways radiating out from it. The hamlet lies in the foothills.
The primary languages of the settlement are Gnomish and Common.
Faction: Geflus
Demographics: Gnome 97% (257), Elf 1% (3), Otterfolk < 1% (2), Human < 1% (1), Goblin < 1% (1) (Total: 264)
Elevation 2,490 feet.
Travel
- Follow the bridleway
south-east
The signpost reads: - Radodinworth Docks, a dock, 1¾ miles
- Follow the footpath
west
The signpost reads: - Carnwick, a human village, 2½ miles
- Follow the bridleway
north
The signpost reads: - Hungerdale, an elven village, 3 miles
- Follow the footpath
south-east
The signpost reads: - Ilcombe, a human village, 4½ miles
Nearby Locations
All nearby locations within 5 miles. Note: distances given are as the crow flies.
- Carnwick Docks, a dock, 1¾ miles away
- Hungerdale Junction, a crossroads, 2½ miles away
- Pumicedeep, a dwarven village, 3 miles away
- Ilcombe Junction, a crossroads, 3¼ miles away
- Ilcombe Docks, a dock, 3½ miles away
- Bandit Camp, a bandit-camp, 4 miles away
- Borestable, an elven village, 4 miles away
- Brownbourne, an elven village, 4¼ miles away
- Eveley Junction South, a crossroads, 4¼ miles away
- Bandit Camp, a bandit-camp, 4¼ miles away
- Ilcombe Junction Docks, a dock, 4¾ miles away
- Brownbourne Junction, a crossroads, 4¾ miles away
- Eveley, an elven village, 4¾ miles away
- Oricworth Docks North, a dock, 4¾ miles away
- Alreshead, a human village, 5 miles away
Itinerants
Itinerants are NPCs with no fixed home. They may be visiting, have arranged temporarily accommodation, or be living rough on the streets.
- Clarissa Narin Yitrog Stonequench Gimlluin - Male Gnome Beggar, age 140
- Dáinundin Brightbeard Berthase - Male Gnome Farm Hand, age 109
- Gilly Littleaxe Betser Celenwdir - Female Gnome Farm Hand, age 115
- Stone Leafsilan Audrant Dáinrór - Male Gnome Farm Hand, age 123
Specialty Buildings
These buildings have a specialized function in the town.
- A shrine to Xor.
- The Artificer's Hand Tavern.
- Barracks, with 2 soldiers.
Shops
These dwellings have a shopfront where items are sold. Click on the dwelling to see it's inventory.
- Irving's Clockwork Tinker, with 16 people.
- Diamanira's Enigmatic Mystics, with 15 people.
- Littletunnel's Local Old-Clothes, with 16 people.
Other Traders
- Teresa's Carpenters, with 13 people.
- Thorni's Cobblers, with 13 people.
- Nauáin's Cobblers, with 11 people.
- Curry's Custom Weavers, with 14 people.
Nobles
- Radodinworth Chieftains, with 6 people.
Residences & Agriculture
- Fish Pond, with 14 people.
- Goat Field, with 3 people.
- Goat Field, with 10 people.
- Hunters, with 12 people.
- Hunters, with 12 people.
- Pig Field, with 15 people.
- Pig Field, with 14 people.
- Pig Field, with 11 people.
- Pig Field, with 16 people.
- Potato Patch, with 13 people.
- Sheep Field, with 2 people.
- Wild Orchard, with 16 people.