Nellaim
Male Elven Veteran Ranger
He is an adult elf with brown eyes, dark-brown hair in a bun, a clean shaven face, and medium brown skin.
Personality Traits: Patient, Introverted, Tense.
Alignment: neutral.
Born: 307 AC (Age 493)
Orientation: Homosexual
Home: Ranger's Guild Hall
Settlement: Sev Beritar (immigrated from Tinuviir)
Mother: Indeir the First (Deceased)
Father: Felaor the First (Deceased)
Siblings
- Galagunas the Second - age 503 ♂
- Egolafin the First - age 466 ♂
- Maeglmin - age 464 ♂
- Belegil - age 352 ♂
- Lindir the First - age 245 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 13 | 11 | 11 | 12 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 44 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Longbow. Ranged Weapon Attack: +3 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Animal Handling +3, Athletics +3, Investigation +3
Abilities:
- Fey Ancestry. Nellaim has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Multiattack. Nellaim attacks twice.
- Spellcasting. Nellaim is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 14 | 5 cp | Arrow | 1 lb. | |
| 1 | Handkerchief | A small square of cloth with Nellaim stitched in one corner. | ||
| 1 | 13 gp 3 sp | Jade broach | A gilded copper broach, with a small jade inset. | |
| 1 | 50 gp | Longbow | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
| 1 | 15 gp | Map of Ataland | A complete and accurate map of Ataland. Includes major settlements, features and waters. | |
| 1 | 4 gp 5 sp 6 cp | Money Pouch | Nellaim's money pouch. It has 4 gp, 3 sp and 26 cp in it. | ⅝ lb. |
| 1 | 15 gp 3 sp 2 cp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate pewter shoulder clasps, with 12 small quartz stones between them. | |
| 1 | 50 gp | Poisoner's Kit | A poisoner's kit includes the vials, chemicals, and other equipment necessary for the creation of poisons. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to craft or use poisons. | 2 lbs. |
| 1 | 1 gp | Quiver | A quiver can hold up to 20 arrows. | 1 lb. |
| 1 | 50 gp | Scale Mail | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |
| 2 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |