Hamfastus Bracerogers

Male Longfoot Housekeeper

He is an adult longfoot with hazel eyes (behind a pair of spectacles), short curly black hair, stubble, and black skin.

Personality Traits: Irritable, Tense, Downbeat.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 757 AC (Age 42)

Orientation: Hetrosexual

Home: Maxiima's Discount Textiles Dealer

Settlement: Port Bladushire (immigrated from Asminville)

Spouse: Maxiima Bracerogers

Mother: Arigina Bracerogers

Father: Otmabo Bracerogers (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
11 13 11 8 11 11
+1 -1

ACHPPassive
Perception
Speed
11 4 9 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +1

Abilities:

  • Lucky. When Hamfastus rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Hamfastus has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Hamfastus can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 5 cp Dens (Gaming set) 100 tiny wooden planks and a dozen marbles. Most of the planks have dents, and a few marbles are chipped.
Dens is a game where players build small structures using tiny wooden planks and then take turns trying to knock their opponent's "den" down with glass marbles. It originates from an otterfolk children's game.
6 lbs.
2 Dice A standard six-sided die.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Maxiima" engraved on the inside.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 8 sp 6 cp Money Pouch Hamfastus' money pouch. It has 7 sp and 16 cp in it. ⁷⁄₁₆ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

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