Landama Colvin

Female Longfoot Housekeeper

She is an adult longfoot with one grey eye (her left is covered by an eye-patch), red hair in a plait, and pale white skin.

Personality Traits: Tolerant, Daring.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 758 AC (Age 42)

Orientation: Hetrosexual

Home: Philippus' Plasterers

Settlement: Port Bladushire

Mother: Petronilla Colvin

Father: Dudolph Colvin

Siblings

Statistics

STRDEXCONWISINTCHR
11 9 13 9 9 10
+1

ACHPPassive
Perception
Speed
10 5 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Lucky. When Landama rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Landama has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Landama can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
2 Button A loose blue button.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 5 gp Lantern, hooded A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. 2 lbs.
1 1 gp 3 sp 8 cp Money Pouch Landama's money pouch. It has 12 sp and 18 cp in it. ⅝ lb.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.

Download as Fantasy Grounds NPC

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