Arantia Hooker

Female Halfling Housekeeper

She is an adult halfling with blue eyes, short blond hair in a side parting, and light pink skin.

Personality Traits: Unperturbed, Impatient, Personable.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 726 AC (Age 74)

Orientation: Hetrosexual

Home: Colvin-Abbot's Bottlery & Wine-Sellers

Settlement: Port Bladushire

Spouse: Dudoll Hooker (Deceased)

Mother: Minelda Coifer-Abbot (Deceased)

Father: Fredean Abbot (Deceased)

Children

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
6 13 12 12 10 8
-2 +1 +1 +1 -1

ACHPPassive
Perception
Speed
11 5 11 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +3

Abilities:

  • Lucky. When Arantia rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Arantia has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Arantia can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 2 gp Abacus 2 lbs.
1 2 cp Broom A well used broom.
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Dudoll" engraved on the inside.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 8 sp Money Pouch Arantia's money pouch. It has 6 sp and 20 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 12 gp 2 sp 5 cp Quartz tiara A electrum tiara, with a small quartz inset.

Download as Fantasy Grounds NPC

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