Lion

Male Elven Housekeeper

He is an adult elf with brown eyes, short black hair, a clean shaven face, and medium brown skin.

Personality Traits: Hilarious, Daring, Impatient.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 647 AC (Age 152)

Orientation: Bisexual

Home: The Bottle & Lock Pub

Settlement: Blackville (immigrated from Idrilth)

Spouse: Lois

Mother: Yavaari the First

Father: Felagurod the Second

Siblings

Statistics

STRDEXCONWISINTCHR
8 14 11 10 11 8
-1 +2 -1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Medicine +2

Abilities:

  • Fey Ancestry. Lion has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 2 cp Broom common A well used broom.
1 1 cp Candle common For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Lois" engraved on the inside.
1 5 gp Handaxe common A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 sp Large gilded copper ear hoop common A large gilded copper hoop earring.
1 8 sp Money Pouch common Lion's money pouch. It has 8 sp in it. ³⁄₁₆ lb.
1 5 cp Painted wood necklace common A string of small painted wooden beads.
1 Twine common A short length of twine. Just a few foot long.
1 140 gp Wind-up encryptex uncommon This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means.

The encryptex has a key which when wound for 6 seconds (1 turn) powers the encryptex for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

Send Feedback