Caraily Joiner

Female Longfoot Housekeeper

She is an adult longfoot with grey eyes, scruffy auburn hair, and light pink skin.

Personality Traits: Reckless, Shy, Jovial.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 753 AC (Age 47)

Orientation: Homosexual

Home: Orchard

Settlement: Port Marcoville

Mother: Allie Joiner (Deceased)

Father: Ufusco Joiner

Siblings

Statistics

STRDEXCONWISINTCHR
13 8 10 10 9 10
+1 -1

ACHPPassive
Perception
Speed
9 4 10 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Lucky. When Caraily rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Caraily has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Caraily can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 1 gp Money Pouch Caraily's money pouch. It has 9 sp and 10 cp in it. ⅜ lb.
1 1 gp Rope, hempen (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 10 lbs.
1 Shopping list An old shopping list with most of the items crossed off.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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