Elsie Morgan
Female Longfoot Noble
She is an adult longfoot with brown eyes, long tied back brown hair, and dark brown skin.
Personality Traits: Optimistic, Serious.
Alignment: neutral.
Born: 742 AC (Age 58)
Orientation: Hetrosexual
Home: Morgan's Manor
Settlement: Port Marcoville
Spouse: Wiliic Morgan
Mother: Allie Joiner (Deceased)
Father: Ufusco Joiner
Children
- Habaad Morgan - age 32 ♂
- Gilda Morgan - age 15 ♀
Siblings
- Maccpho Weedhill-Joiner - age 64 ♂
- Hamfaramimo Joiner - age 62 ♂
- Tangor Clerk-Joiner - age 53 ♂
- Glantinse Joiner-Goldsmith - age 52 ♀
- Caraily Joiner - age 47 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 8 | 11 | 10 | 9 | 10 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 6 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Rapier. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Elsie rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Elsie has advantage on saving throws against being frightened.
- Halfling Nimbleness. Elsie can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 75 gp 2 sp 9 cp | Engraved Peridot-studded ring | uncommon | A gilded copper ring, with 3 small peridot stones inset and fine engraving work. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Wiliic" engraved on the inside. | |
| 1 | 75 gp 1 sp 6 cp | Jade encrusted shoulder clasp | common | An elaborate pewter shoulder clasp, with 6 small jade stones inset. | |
| 1 | 15 gp 5 sp 7 cp | Money Pouch | common | Elsie's money pouch. It has 14 gp, 13 sp and 27 cp in it. | 1 lbs. |
| 1 | 175 gp | Quick-wind encryptex | uncommon |
This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means. The encryptex has a crank which when wound for 6 seconds (1 turn) powers the encryptex for 2 minutes. Maximum wind time is 30 seconds, giving 10 minutes power. |
|
| 1 | 25 gp | Rapier | common | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
| 1 | Rusty nail | common | A rusty old nail. |