Mae Babcock

Female Human Arch-Druid's Apprentice

She is an adolescent human with brown eyes, scruffy auburn hair, and medium brown skin.

Personality Traits: Idealistic, Downbeat, Daring.

Alignment: chaotic neutral.

Born: 787 AC (Age 13)

Orientation: Hetrosexual

Home: Reeves' Apothecary

Settlement: Potcliffe

Mother: Chicameony Babcock

Father: Joseph Babcock

Statistics

STRDEXCONWISINTCHR
6 10 10 13 11 7
-2 +1 -1

ACHPPassive
Perception
Speed
12 16 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Mace. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Survival +3, Religion +2

Abilities:

  • Wild Shape. Mae can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Mae is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 gp Barrel 70 lbs.
1 2 cp Flask or tankard 1 lb.
1 5 gp Mace A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk 4 lbs.
1 4 cp Money Pouch Mae's money pouch. It has 4 cp in it. ¹⁄₁₆ lb.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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