Maria Goodman

Female Human Highwaywoman

She is an adult human with grey eyes, long styled strawberry hair, and light pink skin.

Personality Traits: Energetic, Honest.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 762 AC (Age 38)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp (immigrated from Shepwich)

Mother: Myra Goodman (Deceased)

Father: Leo Goodman (Deceased)

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
11 11 11 11 10 14
+2

ACHPPassive
Perception
Speed
11 16 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Deception +4, Perception +2

Abilities:

  • Sneak Attack. Once per turn, Maria can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Maria knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 10 gp "A genealogical history of the high-elves" By Lóhal, daughter of Tharóin

A detailed genealogy of the high-elven nobility dating back to the founding of Ataland.
5 lbs.
1 Crumpled map A crumpled map of a region, now unreadable.
5 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 2 sp 1 cp Money Pouch Maria's money pouch. It has 4 gp and 21 cp in it. ½ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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