Clarissa Goodman-Bosse
Female Human Housekeeper
She is an adult human with green eyes, scruffy light-brown hair, and light brown skin.
Personality Traits: Tense.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 758 AC (Age 42)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Shepwich
Spouse: Marion Goodman-Bosse
Mother: Dionisia Goodman (Deceased)
Father: Leo Goodman (Deceased)
Children
- Dionisia Goodman-Bosse - age 6 ♀
Siblings
- Eveline Bosse - age 43 ♀
Half-Siblings (Father's Side)
- Maria Goodman - age 38 ♀
- Rosina Goodman - age 35 ♀
- Norah Myer - age 30 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 11 | 11 | 11 | 10 | 14 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 25 gp 3 sp 5 cp | Alexandrite gilded copper chain bracelet | uncommon | A short chain of tiny gilded copper links, with a small alexandrite attached. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Marion" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 5 gp | Mirror, steel | common | ½ lb. | |
| 1 | 1 gp 3 sp 8 cp | Money Pouch | common | Clarissa's money pouch. It has 1 gp, 1 sp and 28 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 cp | Polished wood necklace | common | A string of medium polished wooden beads. | |
| 1 | Pouch of thyme | common | A small pouch containing dried thyme. It has lost its potency. |