Jiep Cleatupup

Female Otterfolk Druid

She is an adult otterfolk with grey eyes and grey fur with white fur on their face and chest.

Personality Traits: Downbeat, Impatient.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 780 AC (Age 20)

Orientation: Hetrosexual

Home: Flooli's Mysterious Apothecary

Settlement: Port Earlesden

Spouse: Shreameep

Mother: Cleatu Jieppup

Father: Shekol

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 11 8 7 12
-2 +1 -1 -1 +1

ACHPPassive
Perception
Speed
12 16 9 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Light hammer. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Mace. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Insight +1, Medicine +1

Abilities:

  • Hold Breath. Jiep can hold their breath for up to 30 minutes at a time.
  • Bite. Jiep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Jiep can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Jiep is a spellcaster. Her spellcasting ability is wis (spell save DC 9, +1 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 25 gp 1 sp 6 cp Aquamarine broach uncommon A pewter broach, with a small aquamarine inset.
2 Dice common A standard six-sided die.
1 2 gp Holy Symbol (Caspio) common A holy symbol in the shape of a signpost.
1 2 gp Light hammer common A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 gp Mace common A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk 4 lbs.
1 1 gp 4 sp 5 cp Money Pouch common Jiep's money pouch. It has 1 gp, 4 sp and 5 cp in it. ³⁄₁₆ lb.
1 5 gp Padded common Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 Smooth Stone common A tumbled smooth stone with "Shreameep" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 1 gp Sprig of mistletoe common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 25 gp 3 sp 5 cp Tourmaline necklace uncommon A gilded copper necklace, with a medium tourmaline gem hanging from it.
1 5 gp Wooden staff common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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