Maccus Barrett

Male Halfling Arch-Druid

He is an adult halfling with one blue eye (his right is covered by an eye-patch), blond hair in a plait, bushy sideburns, and pale white skin.

Personality Traits: Tired, Serious.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 752 AC (Age 48)

Orientation: Hetrosexual

Home: Maccus' Apothecary

Settlement: Elbaton

Spouse: Mellda Barrett

Mother: Arabelia Barrett

Father: Nicolca Barrett

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 15 9 8
-2 +1 +2 -1

ACHPPassive
Perception
Speed
13 32 12 25 ft.

Alignment: lawful neutral

Size: Small

Actions:

  • Mace. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Religion +3, Animal Handling +5

Abilities:

  • Lucky. When Maccus rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Maccus has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Maccus can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Maccus can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Maccus is a spellcaster. His spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 5 gp 6 sp "Cliffhanger" (Dog-eared) By Amber Rose

A trashy romance novel. Two men find love while on a grueling and dangerous mountain trek.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 Door Key The key to Maccus' Apothecary.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Mellda" engraved on the inside.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 5 gp Mace A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk 4 lbs.
1 1 gp 5 sp 6 cp Money Pouch Maccus' money pouch. It has 13 sp and 26 cp in it. ¾ lb.
1 Pouch of rosemary A small pouch containing dried rosemary. It has lost its potency.
1 10 gp 5 sp Quartz broach A electrum broach, with a medium quartz inset.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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