Rhulureep Drooteepup

Male Otterfolk Druid

He is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest.

Personality Traits: Lost Faith, Serious, Honest.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 785 AC (Age 15)

Orientation: Hetrosexual

Home: Shretu's Apothecary

Settlement: Wednesden

Spouse: Freli Roolapup

Mother: Drootee Foolapup

Father: Jealo Shululapup

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 7 8 11 9
-2 +1 -1 -1

ACHPPassive
Perception
Speed
12 14 9 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Light hammer. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Perception +1, Insight +1

Abilities:

  • Hold Breath. Rhulureep can hold their breath for up to 30 minutes at a time.
  • Bite. Rhulureep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Rhulureep can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Rhulureep is a spellcaster. His spellcasting ability is wis (spell save DC 9, +1 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 Comb A comb.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 2 gp Light hammer A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 7 sp Money Pouch Rhulureep's money pouch. It has 6 sp and 10 cp in it. ⁵⁄₁₆ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 Smooth Stone A tumbled smooth stone with "Freli" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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