Arwenda the Second

Female Elven

She is an elderly elf with brilliant blue eyes, long tied back silver hair, and olive skin.

Personality Traits: Tense, Serious.

Alignment: chaotic neutral.

Born: 241 AC (Age 559)

Orientation: Hetrosexual

Home: Celeen's Cobblers

Settlement: Idrilth (immigrated from Tanis Olas)

Spouse: Finarar the First (Deceased)

Mother: Idrirda the First (Deceased)

Father: Elaguas the First (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
7 13 13 9 10 8
-1 +1 +1 -1

ACHPPassive
Perception
Speed
11 5 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +1

Abilities:

  • Fey Ancestry. Arwenda has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Finarar" engraved on the inside.
1 Handwritten Letters A bundle of weathered letters exchanged with friends and loved ones over the years.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 1 gp 5 sp 9 cp Money Pouch Arwenda's money pouch. It has 15 sp and 9 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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