Audrey Hatch

Female Human

She is an elderly human with grey eyes, scruffy auburn hair, and olive skin.

Personality Traits: Reckless, Shy, Pessimistic.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 750 AC (Age 50)

Orientation: Hetrosexual

Home: Freeman-Griffiths' Butchers

Settlement: Sheringdon

Spouse: Celebordir Egnoir Hatch

Mother: Marian Griffiths (Deceased)

Father: Bertram Griffiths (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
12 11 9 9 9 12
+1 +1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +3

Spoken Languages: Common, Elvish (basic)

Inventory

Quantity Value Item Description Weight
1 2 sp Gardening Trowel A sturdy trowel for tending to flowers and plants in the garden.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Celebordir Egnoir" engraved on the inside.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 2 sp 4 cp Money Pouch Audrey's money pouch. It has 1 sp and 14 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Old pipe A filthy old clay pipe.

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