Cleala Flielipup
Female Otterfolk Druid
She is an adult otterfolk with grey eyes and light brown fur with brown stripes.
Personality Traits: Dull.
Alignment: lawful neutral.
She is a follower of Solos. (LN)
Born: 772 AC (Age 28)
Orientation: Hetrosexual
Home: Shrerit's Apothecary
Settlement: Port Retden
Spouse: Woorup
Mother: Flieli Clealapup
Father: Shrerit
Children
- Theana Clealapup - age 12 ♀
- Rhey Clealapup - age 10 ♀
- Hoona Clealapup - age 7 ♀
- Zuluy Clealapup - age 5 ♀
- Thookin Clealapup - age 4 ♂
- Rooreep Clealapup - age 2 ♂
Siblings
- Shroomeek Flielipup - age 32 ♂
- Llulukin Flielipup - age 28 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 12 | 9 | 11 | 11 | 8 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Watervision
Actions:
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Religion +2, Survival +2
Abilities:
- Hold Breath. Cleala can hold their breath for up to 30 minutes at a time.
- Bite. Cleala can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
- Wild Shape. Cleala can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Cleala is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 20 gp | Gold tiara | A gold tiara. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Solos) | A holy symbol in the shape of an icosahedron. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 1 gp 1 sp 8 cp | Money Pouch | Cleala's money pouch. It has 10 sp and 18 cp in it. | ½ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 7 gp 5 sp | Pearl necklace | A string of pearls of various sizes. | |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | Smooth Stone | A tumbled smooth stone with "Woorup" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |