Shrerit's Apothecary

129 year old Otterfolk construction, small sized

Location: Port Retden

Owned by: Shrerit

Located close to the water line, this cozy Den has an access point from the water, and one from dry land. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.

Occupants

Name Role Age Gender Race Description
Cleala Flielipup Druid 28 Female Otterfolk She is an adult otterfolk with grey eyes and light brown fur with brown stripes.
Flieli Clealapup Druid 51 Female Otterfolk She is an elderly otterfolk with grey eyes and light brown fur with white stripes.
Priekol Pleypup Housekeeper 18 Male Otterfolk He is an adult otterfolk with black eyes and grey fur with dark brown patches.
Rheena Searupup Arch-Druid's Apprentice 9 Female Otterfolk She is an adolescent otterfolk with grey eyes and light brown fur with white fur on their feet.
Rhey Clealapup Housekeeper 10 Female Otterfolk She is an adolescent otterfolk with grey eyes and light brown fur with grey fur on their feet.
Rooreep Clealapup 2 Male Otterfolk He is an otterfolk child with grey eyes and grey fur with white fur on their feet.
Shrerit Arch-Druid 46 Male Otterfolk He is an elderly otterfolk with grey eyes and grey fur with white stripes.
Shreyey Housekeeper 40 Female Otterfolk She is an adult otterfolk with grey eyes and light brown fur with grey stripes.
Shroomeek Flielipup Druid 32 Male Otterfolk He is an adult otterfolk with grey eyes and light brown fur with brown stripes.
They Jeppup Arch-Druid's Apprentice 8 Female Otterfolk She is an adolescent otterfolk with grey eyes and grey fur with white fur on their feet.
Thookin Clealapup 4 Male Otterfolk He is an otterfolk child with grey eyes and light brown fur with brown fur on their feet.
Wiekin Druid 44 Male Otterfolk He is an adult otterfolk with grey eyes and grey fur with brown stripes.
Woorup Housekeeper 36 Male Otterfolk He is an adult otterfolk with grey eyes (behind a pair of spectacles) and light brown fur with grey fur on their feet.
Zier Pleypup Housekeeper 33 Male Otterfolk He is an adult otterfolk with black eyes (behind a pair of spectacles) and light brown fur with dark brown patches.
Zuluy Clealapup 5 Female Otterfolk She is an otterfolk child with grey eyes and light brown fur with grey stripes.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 81% and 117% of their base value.

Available Price Value Item Rarity Description
1 480 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 200 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
1 190 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
4 49 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 100 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
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