Llulukin Flielipup

Male Otterfolk Veteran Adventurer

He is an adult otterfolk with black eyes and light brown fur with white patches.

Personality Traits: Honest, Tolerant.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 772 AC (Age 28)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Savaworth (immigrated from Port Retden)

Mother: Flieli Clealapup

Father: Shrerit

Siblings

Statistics

STRDEXCONWISINTCHR
12 12 9 11 9 8
+1 +1 -1

ACHPPassive
Perception
Speed
15 40 10 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Watervision

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Halberd. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +4, Intimidation +2, Perception +3

Abilities:

  • Hold Breath. Llulukin can hold their breath for up to 30 minutes at a time.
  • Bite. Llulukin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
  • Action Surge. Once per day, Llulukin can take an additional action on their turn.
  • Multiattack. Llulukin attacks twice.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 Doodles common Some scribblings on a small scrap of paper.
1 20 gp Halberd common A Martial Melee weapon. 1d10 slashing damage. Range: 5. Properties: Heavy, Reach, Two-Handed 6 lbs.
1 2 gp Holy Symbol (Solos) common A holy symbol in the shape of an icosahedron.
1 2 gp 9 sp 8 cp Money Pouch common Llulukin's money pouch. It has 2 gp, 8 sp and 18 cp in it. ½ lb.
1 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 50 gp Scale Mail common Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 1 gp Spear common A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 5 gp Wooden staff common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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