Sandre Garner
Male Human Housekeeper
He is an adult human with blue eyes, a bald head, a clean shaven face, and light pink skin.
Personality Traits: Cautious, Idealistic, Shy.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 770 AC (Age 30)
Orientation: Hetrosexual
Home: Deborah's Elucidated Apothecary
Settlement: Ryworth
Mother: Deborah Garner
Father: Hiram Garner (Deceased)
Siblings
- Milot Baxter Voltav the 2nd - age 32 ♂
- Watkin Garner - age 22 ♂
- Max Garner - age 21 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 9 | 9 | 9 | 10 | 11 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "All mine" |
By Bofáin Taleforger Fiction. A down on his luck dwarf inherits an adamant mineshaft. But how did his uncle die? And what of the rumors of something alive in the deepest caverns? |
5 lbs. |
| 1 | 25 gp | Acid (vial) | As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. | 1 lb. |
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 8 cp | Large pewter ear hoops | A pair of large pewter hoop earrings. | |
| 1 | 2 gp 4 sp 4 cp | Money Pouch | Sandre's money pouch. It has 2 gp, 3 sp and 14 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |