Deborah's Elucidated Apothecary
59 year old Human construction, small sized
Location: Ryworth
Owned by: Deborah Garner
The door on this small cottage has been painted purple. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Deborah Garner | Arch-Druid | 57 | Female | Human | She is an elderly human with grey eyes, white hair in a ponytail, and light pink skin. |
Max Garner | Housekeeper | 21 | Male | Human | He is an adult human with grey eyes, blond hair in braids, a clean shaven face, and light pink skin. |
Millicent Baxter | Druid | 27 | Female | Human | She is an adult human with hazel eyes, short brown hair in a side parting, and medium brown skin. |
Sandre Garner | Housekeeper | 30 | Male | Human | He is an adult human with blue eyes, a bald head, a clean shaven face, and light pink skin. |
Family Tree
- Deborah Garner nee Stanton (♀/57)
- Sandre Garner (♂/30/Deborah's son)
- Max Garner (♂/21/Deborah's son) + Millicent Baxter nee Stanton (♀/27/Deborah's daughter in-law)
Items for sale
At this location, items are priced between 84% and 119% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 200 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
1 | 240 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
4 | 45 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 120 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 300 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |