Pickett-Hayhand's Apothecary

155 year old Halfling construction, small sized

Location: Castle Norbrough

Owned by: Roburond Pickett-Hayhand

A historic 7th Century cob-walled house. Thick dust covers many of the rarely touched surfaces. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Ansego Hayhand-Hammond 5 Male Halfling He is a halfling child with amber eyes, a strawberry quiff, and light pink skin.
Bellasa Pickett-Hayhand Housekeeper 73 Female Halfling She is an adult halfling with amber eyes, dark-brown hair in braids, and medium brown skin.
Caraman Hayhand Housekeeper 70 Male Halfling He is an adult halfling with amber eyes, long curly dyed red hair, a clean shaven face, and pale white skin.
Cosior Hayhand-Hammond Housekeeper 49 Male Halfling He is an adult halfling with amber eyes, short curly dyed black hair, bushy sideburns, and medium brown skin.
Dáar Eshsiel Dughouse Hammond Druid 27 Female Gnome She is an adult gnome with grey eyes, dyed pink hair in a plait, and olive skin.
Fulvusdoc Pickett-Hayhand Druid 32 Male Halfling He is an adult halfling with amber eyes, short curly dark-brown hair, a clean shaven face, and medium brown skin.
Gildan Hayhand Arch-Druid's Apprentice 17 Female Halfling She is an adolescent halfling with green eyes, long tied back light-brown hair, and light brown skin.
Jasmnda Hayhand-Hammond 12 Female Halfling She is a halfling child with amber eyes, long curly strawberry hair, and pale white skin.
Milcago Hayhand-Hammond 10 Male Halfling He is a halfling child with amber eyes, short strawberry hair in a side parting, and olive skin.
Mimara Sandhair Arch-Druid's Apprentice 14 Female Halfling She is an adolescent halfling with grey eyes, long styled strawberry hair, and light brown skin.
Mimos Sandhair Arch-Druid's Apprentice 17 Female Halfling She is an adolescent halfling with blue eyes, dyed strawberry hair in a bun, and pale white skin.
Obadhar Hammond Housekeeper 21 Male Halfling He is an adult halfling with amber eyes, long flowing strawberry hair, a clean shaven face, and light pink skin.
Roburond Pickett-Hayhand Arch-Druid 73 Male Halfling He is an adult halfling with grey eyes, balding auburn hair, bushy sideburns, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 83% and 91% of their base value.

Available Price Value Item Rarity Description
2 81 gp 90 gp Philter of love uncommon The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart.
1 140 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 220 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
3 42 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
2 89 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
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