Mimara Sandhair

Female Halfling Arch-Druid's Apprentice

She is an adolescent halfling with grey eyes, long styled strawberry hair, and light brown skin.

Personality Traits: Tolerant, Pessimistic, Honest.

Alignment: neutral.

Born: 786 AC (Age 14)

Orientation: Hetrosexual

Home: Pickett-Hayhand's Apothecary

Settlement: Castle Norbrough

Mother: Mantinese Kernkand

Father: Jollol Sandhair (Deceased)

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
9 12 9 13 9 11
+1 +1

ACHPPassive
Perception
Speed
12 16 11 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Arcana +2, Nature +2

Abilities:

  • Lucky. When Mimara rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Mimara has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Mimara can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Mimara can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Mimara is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Halfling, Common, Gnomish (basic)

Inventory

Quantity Value Item Description Weight
1 2 gp 5 sp 3 cp Money Pouch Mimara's money pouch. It has 25 sp and 3 cp in it. ½ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 Picture of a dog A printed image made using a Mirror of Frozen Image. It depicts a dog.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

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