Hayville's Apothecary

469 year old Otterfolk construction, small sized

Location: Holhaven

Owned by: Rhiena Hayville

A small half-timbered house with a slate tile roof. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Drooy Hayville Housekeeper 20 Female Otterfolk She is an adult otterfolk with grey eyes and dark brown fur with white stripes.
Dunkger Haant Housekeeper 41 Male Otterfolk He is an adult otterfolk with grey eyes and dark brown fur with white fur on their feet.
Fliereep Deyer Arch-Druid's Apprentice 18 Male Human He is an adolescent human with hazel eyes, dyed brown hair in braids, and medium brown skin.
Nier Stillan Arch-Druid's Apprentice 8 Male Otterfolk He is an adolescent otterfolk with grey eyes and light brown fur with white fur on their face and chest.
Preetu Hayville 1 Female Otterfolk She is an infant otterfolk with grey eyes and light brown fur with white fur on their feet.
Rhiena Hayville Arch-Druid 36 Female Otterfolk She is an adult otterfolk with black eyes and medium brown fur with dark brown streaks.
Rhoorit Haant Druid 14 Male Otterfolk He is an adult otterfolk with black eyes and dark brown fur with brown streaks.
Rhoorup Songhand Housekeeper 26 Male Otterfolk He is an adult otterfolk with grey eyes and light brown fur with brown fur on their face and chest.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 106% and 119% of their base value.

Available Price Value Item Rarity Description
1 560 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 220 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
1 180 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 290 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
4 59 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 120 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 210 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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