Chester's Apothecary
6 year old Human construction, small sized
Location: Leominswood
Owned by: Chester Warner
A small brick walled house, just finished. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Ada Lawson | Arch-Druid's Apprentice | 18 | Female | Human | She is an adolescent human with hazel eyes, short brown hair, and medium brown skin. |
Chester Warner | Arch-Druid | 37 | Male | Human | He is an adult human with hazel eyes, dark-brown hair in a ponytail, a clean shaven face, and dark brown skin. |
Lou Cooper | Arch-Druid's Apprentice | 18 | Female | Tiefling | She is an adolescent tiefling with silver eyes, long flowing dyed auburn hair, and plum skin. She has curled horns. |
Matillis Warner | Housekeeper | 29 | Female | Human | She is an adult human with brown eyes, long curly black hair, and medium brown skin. |
Perry Chapman | Arch-Druid's Apprentice | 14 | Male | Human | He is an adolescent human with grey eyes, dyed red hair worn in a rounded bowl cut, and light pink skin. |
Stacius Warner | 0 | Male | Human | He is an infant human with hazel eyes, wisps of dark-brown hair, and dark brown skin. | |
Walding Warner the 2nd | 4 | Male | Human | He is a human child with hazel eyes, short brown hair, and medium brown skin. |
Family Tree
- Chester Warner (♂/37) + Matillis Warner nee Kennedy (♀/29/Chester's wife)
- Walding Warner the 2nd (♂/4/Chester's son)
- Stacius Warner (♂/0/Chester's son)
Items for sale
At this location, items are priced between 115% and 117% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 230 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
1 | 180 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 320 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
4 | 58 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 120 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |