Chester's Apothecary

6 year old Human construction, small sized

Location: Leominswood

Owned by: Chester Warner

A small brick walled house, just finished. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Ada Lawson Arch-Druid's Apprentice 18 Female Human She is an adolescent human with hazel eyes, short brown hair, and medium brown skin.
Chester Warner Arch-Druid 37 Male Human He is an adult human with hazel eyes, dark-brown hair in a ponytail, a clean shaven face, and dark brown skin.
Lou Cooper Arch-Druid's Apprentice 18 Female Tiefling She is an adolescent tiefling with silver eyes, long flowing dyed auburn hair, and plum skin. She has curled horns.
Matillis Warner Housekeeper 29 Female Human She is an adult human with brown eyes, long curly black hair, and medium brown skin.
Perry Chapman Arch-Druid's Apprentice 14 Male Human He is an adolescent human with grey eyes, dyed red hair worn in a rounded bowl cut, and light pink skin.
Stacius Warner 0 Male Human He is an infant human with hazel eyes, wisps of dark-brown hair, and dark brown skin.
Walding Warner the 2nd 4 Male Human He is a human child with hazel eyes, short brown hair, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 115% and 117% of their base value.

Available Price Value Item Rarity Description
1 110 gp 90 gp Philter of love uncommon The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart.
1 210 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 310 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
1 59 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 120 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 350 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
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