Ada Lawson

Female Human Arch-Druid's Apprentice

She is an adolescent human with hazel eyes, short brown hair, and medium brown skin.

Personality Traits: Personable, Tolerant.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 782 AC (Age 18)

Orientation: Hetrosexual

Home: Chester's Apothecary

Settlement: Leominswood

Mother: Leonora Lawson

Father: Walterus Lawson

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 10 13 10 10
-2 +1 +1

ACHPPassive
Perception
Speed
13 16 11 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +2, Arcana +2

Abilities:

  • Wild Shape. Ada can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Ada is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 5 gp "Fast river" By Ada Powell

Not a particularly famous book, but surprising to the end.
5 lbs.
1 Fresh hunk of cheese A fresh hunk of cheese.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 2 gp 9 sp 1 cp Money Pouch Ada's money pouch. It has 2 gp, 9 sp and 1 cp in it. ¼ lb.
1 1 sp Polished stone necklace A string of large polished stone beads.
1 6 gp Quartz earrings A pair of electrum earrings, with small quartz stones inset.
1 4 gp Ram, portable You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. 35 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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