Merrill's Best Apothecary
128 year old Human construction, small sized
Location: Sandtree
Owned by: Carrie Merrill
The window frames on this half-timbered cottage has been painted indigo. A symbol in the shape of a signpost hangs over the doorway. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Carrie Merrill | Arch-Druid | 30 | Female | Human | She is an adult human with green eyes, long flowing blond and grey streaked hair, and pale white skin. |
Dionisia Drapier | Arch-Druid's Apprentice | 14 | Female | Human | She is an adolescent human with hazel eyes, long flowing dark-brown hair, and dark brown skin. |
Josie Merrill | 0 | Female | Human | She is an infant human with grey eyes, wisps of strawberry hair, and pale white skin. | |
Luella Moulton | Arch-Druid's Apprentice | 17 | Female | Human | She is an adolescent human with amber eyes, scruffy strawberry hair, and light pink skin. |
Magge Dorsey | Druid | 54 | Female | Human | She is an elderly human with hazel eyes, short curly grey hair, and medium brown skin. |
Magge Merrill | 3 | Female | Human | She is a human child with blue eyes, short curly light-brown hair, and light pink skin. | |
Osbertus Merrill | Housekeeper | 31 | Male | Human | He is an adult human with grey eyes, a bald head, a clean shaven face, and light pink skin. |
Thirza Merrill | 2 | Female | Human | She is an infant human with blue eyes, wisps of blond hair, and pale white skin. |
Family Tree
- Magge Dorsey nee Tuttle (♀/54/Carrie's mother)
- Carrie Merrill nee Dorsey (♀/30) + Osbertus Merrill (♂/31/Carrie's husband)
- Magge Merrill (♀/3/Carrie's daughter)
- Thirza Merrill (♀/2/Carrie's daughter)
- Josie Merrill (♀/0/Carrie's daughter)
Items for sale
At this location, items are priced between 118% and 120% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 570 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
1 | 110 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
2 | 590 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
1 | 320 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
2 | 60 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 360 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |