Dionisia Drapier

Female Human Arch-Druid's Apprentice

She is an adolescent human with hazel eyes, long flowing dark-brown hair, and dark brown skin.

Personality Traits: Secretive, Mean.

Alignment: neutral.

Born: 786 AC (Age 14)

Orientation: Hetrosexual

Home: Merrill's Best Apothecary

Settlement: Sandtree

Mother: Ada Drapier

Father: Sean Drapier

Siblings

Statistics

STRDEXCONWISINTCHR
11 10 12 12 9 10
+1 +1

ACHPPassive
Perception
Speed
11 18 11 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Greatclub. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +2, Religion +2

Abilities:

  • Wild Shape. Dionisia can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Dionisia is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
2 Button A loose orange button.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 2 gp 2 sp 4 cp Money Pouch Dionisia's money pouch. It has 21 sp and 14 cp in it. ¾ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 10 gp 2 sp 5 cp Quartz-studded ring A electrum ring, with 3 medium quartz stones inset.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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