Beanbody's Apothecary
285 year old Halfling construction, medium sized
Location: Tolphshire
Owned by: Melilny Beanbody
A historic 6th Century cob-walled house. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Bassold Burrowgins | Arch-Druid's Apprentice | 17 | Male | Halfling | He is an adolescent halfling with grey eyes, a shaved head, and light pink skin. |
Boldic Beanbody | Housekeeper | 23 | Male | Halfling | He is an adult halfling with brown eyes, scruffy black hair, a clean shaven face, and medium brown skin. |
Daisora Brandyman | Arch-Druid's Apprentice | 14 | Female | Halfling | She is an adolescent halfling with green eyes, long tied back light-brown hair, and light brown skin. |
Gerdana Pipefoot | Arch-Druid's Apprentice | 17 | Female | Halfling | She is an adolescent halfling with brown eyes, long styled dark-brown hair, and medium brown skin. |
Glorneily Beanbody | Arch-Druid's Apprentice | 16 | Female | Halfling | She is an adolescent halfling with hazel eyes, dark-brown hair in a ponytail, and black skin. |
Hanargo Beanbody | Druid | 25 | Male | Halfling | He is an adult halfling with brown eyes, short dyed blue hair, bushy sideburns, and medium brown skin. |
Longo Beanbody | Housekeeper | 57 | Male | Halfling | He is an adult halfling with grey eyes (the right of which is glass), strawberry hair in a plait, a clean shaven face, and light brown skin. |
Melilny Beanbody | Arch-Druid | 103 | Female | Halfling | She is an elderly halfling with brown eyes, long flowing grey hair, and dark brown skin. |
Minema Beanbody | Housekeeper | 57 | Female | Halfling | She is an adult halfling with brown eyes, dyed black hair in a plait, and medium brown skin. |
Mirabeot Beanbody | Housekeeper | 30 | Female | Halfling | She is an adult halfling with brown eyes, scruffy dyed black hair, and dark brown skin. |
Obald Pipefoot | Housekeeper | 31 | Male | Halfling | He is an adult halfling with amber eyes, a horseshoe of red hair, bushy sideburns, and light pink skin. |
Primanor Pipefoot | Housekeeper | 27 | Female | Halfling | She is an adult halfling with brown eyes, black hair in a plait, and dark brown skin. |
Sagorco Beanbody | 99 | Male | Halfling | He is an elderly halfling with blue eyes, short dyed light-brown hair in a side parting, a clean shaven face, and light brown skin. |
Family Tree
- Melilny Beanbody nee Bolgefield-Parker (♀/103) + Sagorco Beanbody (♂/99/Melilny's husband)
- Longo Beanbody (♂/57/Melilny's son) + Minema Beanbody nee Marks (♀/57/Melilny's daughter in-law)
- Mirabeot Beanbody (♀/30/Melilny's granddaughter)
- Primanor Pipefoot nee Beanbody (♀/27/Melilny's granddaughter) + Obald Pipefoot (♂/31/Melilny's grandson in-law)
- Hanargo Beanbody (♂/25/Melilny's grandson)
- Boldic Beanbody (♂/23/Melilny's grandson)
Items for sale
At this location, items are priced between 98% and 105% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
2 | 490 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
1 | 90 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
1 | 210 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
1 | 180 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
1 | 270 gp | 270 gp | Potion of diminution | rare | When you drink this potion, you gain the "reduce" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process. |
3 | 51 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
2 | 320 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
1 | 180 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |