Melilny Beanbody
Female Halfling Arch-Druid
She is an elderly halfling with brown eyes, long flowing grey hair, and dark brown skin.
Personality Traits: Jovial, Personable, Pessimistic.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 698 AC (Age 103)
Orientation: Hetrosexual
Home: Beanbody's Apothecary
Settlement: Tolphshire
Spouse: Sagorco Beanbody
Mother: Corala Bolgefield-Parker (Deceased)
Father: Gorhendas Bolgefield-Parker (Deceased)
Children
- Longo Beanbody - age 57 ♂
Siblings
- Bellne Marks - age 96 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 9 | 12 | 11 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 32 | 11 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Religion +3, Arcana +3
Abilities:
- Lucky. When Melilny rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Melilny has advantage on saving throws against being frightened.
- Halfling Nimbleness. Melilny can move through the space of any creature that is of a size larger than small.
- Wild Shape. Melilny can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Melilny is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 7 gp 5 sp | "The Magic of Herbs: Healing Made Easy" (Mint) |
By Doe Green A book of traditional healing and treatments. Mostly incorrect. The book is in mint condition. |
5 lbs. |
| 1 | 50 gp | Alchemist's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Door Key | The key to Beanbody's Apothecary. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Sagorco" engraved on the inside. | |
| 1 | 1 gp 8 sp 2 cp | Money Pouch | Melilny's money pouch. It has 17 sp and 12 cp in it. | ⅝ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |