Bassold Burrowgins

Male Halfling Arch-Druid's Apprentice

He is an adolescent halfling with grey eyes, a shaved head, and light pink skin.

Personality Traits: Jumpy, Extroverted, Daring.

Alignment: neutral good.

Born: 783 AC (Age 17)

Orientation: Hetrosexual

Home: Beanbody's Apothecary

Settlement: Tolphshire

Mother: Lavira Burrowgins

Father: Gorbabob Burrowgins

Siblings

Statistics

STRDEXCONWISINTCHR
6 15 11 9 13 9
-2 +2 +1

ACHPPassive
Perception
Speed
14 16 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Survival +2

Abilities:

  • Lucky. When Bassold rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Bassold has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Bassold can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Bassold can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Bassold is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 2 gp Grappling hook 4 lbs.
1 8 sp Money Pouch Bassold's money pouch. It has 8 sp in it. ³⁄₁₆ lb.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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